

And they used this attention to advertise something else. And this whole "bombing" did happen 6 months after the release. In this particular case, at least, according to original twitter thread, this have happened because of lack of spanish language and the dev have noticed it now. And that's the reason why i'm not using it. Staticall 5d can use Opencritic, it doesn't have user scores or reviews. I'll say this though: this strategy would be dangerous for a game that's very narrative like The Last of Us Part II because you can't really get at reviewer grievances about the story without spoilers. For example, reviews mentioning Redfall and its bugs can be verified with a quick trip to YouTube. My point is reviews-professional or otherwise- can be problematic, though we have means of verifying the claims made and see if it's within our personal tolerances. Sure enough, I've beaten that game so much that I've played with every starting class at least 3 times and level capped one save file. Fortunately, one of the earlier clips showed the Valley of Defilement and I just remember thinking "that's aggressive. That one review seemed like a truth teller of sorts and it sounded like a deal breaker to me. That's something I can say about the reviews of Demon's Souls back on PS3: I recall some written review mentioning the terrible frame rate, yet other reviews were making the game sound awesome. Also, we do have video reviews which is a far more objective assessment of things like visuals, frame rate, etc than reading about it.

PlayStation has a great thing going with Share Play, which I think is an excellent way to test drive a full game. We do live in an age of technology where we can very often see things for ourselves.
